"In this age of instant gratification, you have about 15 seconds to get your audience interested."
Ryan Harvey does just that has he breaks down what makes an introduction great.
As I work towards completing my own game, I’ve been thinking a lot about finishing projects in general. I’ve noticed that there are a lot of talented developers out there that have trouble finishing games. Truthfully, I’ve left a long trail of unfinished games in my wake… I think everyone has. Not every project is going to pan out, for whatever reason. But if you find yourself consistently backing out of game projects that have a lot of potential, it could be worth taking a step back and examining why this happens.
We’ve all had that feeling about at least one game, comic book, movie, etc., that comes out: “Gee, I could do better than this! This is overrated.” But it’s important to take a step back and realize that, hey, they put in the time to finish a project and I haven’t. That’s at least one thing they might be better than me at, and it’s probably why they have the recognition I don’t! If you treat finishing like a skill, rather than simply a step in the process, you can acknowledge not only that it’s something you can get better at, but also what habits and thought processes get in your way.
I don’t believe that there’s a right way to make games. It’s a creative endeavor, so there are no hard and fast rules that can’t be broken at some point. But as a game developer who has discussed this problem with other game developers, I feel like there are some mental traps that we all fall into at some point, especially when we’re starting out. Being aware of these traps is a great first step towards finishing something. (Between you and me, codifying these ideas is partly my way of staying on top of them, too!)
So without further ado, here is a list of 15 tips for finishing a game:
did you know when you suddenly jerk awake while falling asleep, another version of you from a different timeline just died
This post fucked me up.
It’s actually because you’re heart rate decreased so quickly that you’re brain jerks you awake to make sure you’re still alive.
i dont know wHICH ONE IS WORSE
Day 21: Cookies
Some of Ruby’s cookies have special memories baked into them. When she eats them she remembers places she visited, people she saw, things she bought. The memories go back as far as months and in some cases even years. The magic is other people have access to these memories as well when eating the cookies. It’s almost like a part of Ruby’s personality is stored all around the world.
Most of the times it’s wonderful - people greet her on the streets, remember her favourite colour and breakfast. Sometimes Ruby is a little concerned of all the information about her in the cookies. Luckily they expire.